You walk into a dingy bar on the outskirts of the Port Rumor spaceport. Your laser pistol is down to half-power and your micro-rifle, as usual, doesn’t work and is just for show. You order a bottle of Scrapper—the only local beer guaranteed not to infest you with fifteen different kinds of poisons. Trouble is, there’s only one cold bottle left. And the ten foot tall Grezmargian—well-armed and whose enviro-suit sports diplomatic immunity badges—ordered the same beer just after you did. The beer’s rightfully yours but…uh-oh. Beady glowing red eyes shift in your direction. Trouble. You:
a.
Offer the Grezmargian Ambassador-Assassin the last cold bottle and take a warm one for yourself, even though you’ll probably get a stomach-ache later from drinking it. However, it gives you a chance to open up a conversation about possible trade contacts with His Deadliness.
b.
Offer to buy the Ambassador-Assassin another drink of his choice but the cold Scapper, dude, is mine. Sorry. You flash a tense smile, adjust the strap on your micro-rifle and pray he can’t see the malfunction light flashing on the rifle’s eye-piece. The Grezmargian might be ten feet tall and lethal as hell, but you’re smaller, quicker, faster… and closer to the door. And that bulky enviro suit will slow him down a bit, won’t it?
c.
Smile calmly at the bartender and lay the whole problem in his lap.
d.
Pretend you didn’t hear His Deadliness claim that last cold bottle, grab it from the bartender, throw your credit chip on the bar and take a seat at a table across the room, facing the door and with your back to the wall. You drink the beer slowly, one hand on your laser pistol.
2. Due to a huge ion storm en route and an even larger hangover in your head, you’re late for an important pick-up at the freight depot in the Baris Quadrant. You:
a
Say to hell with specs and interstellar traffic regs, and shut down the required flow-rate dampers on your sublights and blast 10-over max through the space lanes to make up time. They’d have to catch you first to slap you with fines…
b.
Contact a low-life friend you have at the depot, promise her some hefty creds if she’ll alter the pick-up schedules so that when you do arrive it’ll appear that you’re two hours early, not twelve hours late.
c.
Send your shipping agent the details on the storm (but not on your late departure, courtesy of that hangover and that bar-fight in Port Rumor…) along with a report of the ‘damage’ (you make something up) sustained by your starfreighter, and ask her to inform the client that, even though you’ll be late for the pick-up, you’ll make up the time on the delivery run (somehow…).
d.
Contact a friend in the business who’s closer to the depot, swap runs with him, even though he’ll be getting the more lucrative run. Better to do that than to lose the client’s business, altogether.